52 lines
1.2 KiB
GDScript
52 lines
1.2 KiB
GDScript
extends Node2D
|
|
|
|
@onready var cherry_blossom_rain: Node2D = $CherryBlossomRain #栀子花雨
|
|
@onready var gardenia_rain: Node2D = $GardeniaRain #樱花雨
|
|
@onready var willow_leaf_rain: Node2D = $WillowLeafRain #柳叶雨
|
|
@onready var rain: GPUParticles2D = $Rain #下雨
|
|
@onready var snow: GPUParticles2D = $Snow #下雪
|
|
|
|
# 天气系统
|
|
# 要显示哪种天气直接调用相应天气的show()然后一并隐藏其他天气hide()
|
|
|
|
# 设置天气的统一方法
|
|
func set_weather(weather_type: String):
|
|
# 先隐藏所有天气效果
|
|
hide_all_weather()
|
|
|
|
# 根据天气类型显示对应效果
|
|
match weather_type:
|
|
"clear", "stop":
|
|
# 晴天或停止天气 - 所有天气效果都隐藏
|
|
pass
|
|
"rain":
|
|
if rain:
|
|
rain.show()
|
|
"snow":
|
|
if snow:
|
|
snow.show()
|
|
"cherry":
|
|
if cherry_blossom_rain:
|
|
cherry_blossom_rain.show()
|
|
"gardenia":
|
|
if gardenia_rain:
|
|
gardenia_rain.show()
|
|
"willow":
|
|
if willow_leaf_rain:
|
|
willow_leaf_rain.show()
|
|
_:
|
|
print("未知的天气类型: ", weather_type)
|
|
|
|
# 隐藏所有天气效果
|
|
func hide_all_weather():
|
|
if cherry_blossom_rain:
|
|
cherry_blossom_rain.hide()
|
|
if gardenia_rain:
|
|
gardenia_rain.hide()
|
|
if willow_leaf_rain:
|
|
willow_leaf_rain.hide()
|
|
if rain:
|
|
rain.hide()
|
|
if snow:
|
|
snow.hide()
|