Files
Sprout-Farm/GUI/MainMenuPanel.gd
2025-06-23 16:09:04 +08:00

43 lines
4.2 KiB
GDScript

extends Control
#各种面板
@onready var game_about_panel: Panel = $GameAboutPanel
@onready var game_update_panel: Panel = $GameUpdatePanel
@onready var game_setting_panel: Panel = $GameSettingPanel
@onready var game_version_label: Label = $GUI/GameVersionLabel
@export var smy :TextureRect
func _ready():
game_version_label.text = "版本号:"+GlobalVariables.client_version
pass
func SetGameVersionLabel(version :String):
game_version_label.text = version
pass
#开始游戏
func _on_start_game_button_pressed() -> void:
get_tree().change_scene_to_file('res://MainGame.tscn')
pass
#游戏设置
func _on_game_setting_button_pressed() -> void:
game_setting_panel.show()
pass
#游戏更新
func _on_game_update_button_pressed() -> void:
game_update_panel.ShowPanel( )
pass
#游戏关于
func _on_game_about_button_pressed() -> void:
game_about_panel.show()
pass
#游戏结束
func _on_exit_button_pressed() -> void:
get_tree().quit()
pass