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Sprout-Farm/CopyItems/crop_item.tscn

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[gd_scene load_steps=9 format=3 uid="uid://bkivlkirrx6u8"]
[ext_resource type="Texture2D" uid="uid://bt1i2yhhlor5e" path="res://assets/地块/土块1.webp" id="1_bns1c"]
[ext_resource type="Shader" path="res://Shader/PlantSwayShader.gdshader" id="2_s5pb0"]
[ext_resource type="Texture2D" uid="uid://xyj4ro44cwj5" path="res://assets/作物/人参/0.webp" id="3_bns1c"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_v46ok"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_s5pb0"]
shader = ExtResource("2_s5pb0")
shader_parameter/sway_strength = 0.05
shader_parameter/sway_speed = 1.5
shader_parameter/wind_direction = 0.0
shader_parameter/sway_variation = 0.5
shader_parameter/sway_start_height = 0.5
shader_parameter/height_curve = 2.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_cyybs"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_bns1c"]
bg_color = Color(0.377919, 0.377919, 0.377919, 1)
corner_radius_top_left = 15
corner_radius_top_right = 15
corner_radius_bottom_right = 15
corner_radius_bottom_left = 15
corner_detail = 15
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_s5pb0"]
bg_color = Color(0.360784, 0.776471, 0.223529, 1)
corner_radius_top_left = 15
corner_radius_top_right = 15
corner_radius_bottom_right = 15
corner_radius_bottom_left = 15
corner_detail = 15
[node name="CropItem" type="Button"]
custom_minimum_size = Vector2(100, 100)
offset_right = 40.0
offset_bottom = 40.0
[node name="ground_sprite" type="Sprite2D" parent="."]
modulate = Color(0.8, 0.8, 0.8, 1)
material = SubResource("ShaderMaterial_v46ok")
position = Vector2(50, 63)
scale = Vector2(0.135, 0.135)
texture = ExtResource("1_bns1c")
[node name="crop_sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_s5pb0")
position = Vector2(51, 45)
scale = Vector2(0.339844, 0.363281)
texture = ExtResource("3_bns1c")
[node name="old_crop_sprite" type="Sprite2D" parent="."]
material = SubResource("ShaderMaterial_s5pb0")
position = Vector2(51, 39)
scale = Vector2(0.06, 0.06)
[node name="ProgressBar" type="ProgressBar" parent="."]
material = SubResource("ShaderMaterial_cyybs")
layout_mode = 2
offset_left = 18.0
offset_top = -5.0
offset_right = 348.0
offset_bottom = 68.0
scale = Vector2(0.2, 0.2)
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
theme_override_constants/outline_size = 10
theme_override_font_sizes/font_size = 50
theme_override_styles/background = SubResource("StyleBoxFlat_bns1c")
theme_override_styles/fill = SubResource("StyleBoxFlat_s5pb0")
value = 80.0
[node name="crop_name" type="Label" parent="."]
modulate = Color(2, 2, 2, 1)
layout_mode = 2
offset_top = 76.0
offset_right = 250.0
offset_bottom = 118.0
scale = Vector2(0.4, 0.4)
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 30
text = "[空地]"
horizontal_alignment = 1
vertical_alignment = 1
[node name="status_label" type="Label" parent="."]
modulate = Color(0.721569, 1, 1, 1)
layout_mode = 2
offset_top = 62.0
offset_right = 500.0
offset_bottom = 131.0
scale = Vector2(0.2, 0.2)
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 50
text = "[已施肥]"
horizontal_alignment = 1
vertical_alignment = 1