[gd_scene load_steps=9 format=3 uid="uid://bkivlkirrx6u8"] [ext_resource type="Texture2D" uid="uid://bt1i2yhhlor5e" path="res://assets/地块/土块1.webp" id="1_bns1c"] [ext_resource type="Shader" path="res://Shader/PlantSwayShader.gdshader" id="2_s5pb0"] [ext_resource type="Texture2D" uid="uid://xyj4ro44cwj5" path="res://assets/作物/人参/0.webp" id="3_bns1c"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_v46ok"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_s5pb0"] shader = ExtResource("2_s5pb0") shader_parameter/sway_strength = 0.05 shader_parameter/sway_speed = 1.5 shader_parameter/wind_direction = 0.0 shader_parameter/sway_variation = 0.5 shader_parameter/sway_start_height = 0.5 shader_parameter/height_curve = 2.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_cyybs"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_bns1c"] bg_color = Color(0.377919, 0.377919, 0.377919, 1) corner_radius_top_left = 15 corner_radius_top_right = 15 corner_radius_bottom_right = 15 corner_radius_bottom_left = 15 corner_detail = 15 [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_s5pb0"] bg_color = Color(0.360784, 0.776471, 0.223529, 1) corner_radius_top_left = 15 corner_radius_top_right = 15 corner_radius_bottom_right = 15 corner_radius_bottom_left = 15 corner_detail = 15 [node name="CropItem" type="Button"] custom_minimum_size = Vector2(100, 100) offset_right = 40.0 offset_bottom = 40.0 [node name="ground_sprite" type="Sprite2D" parent="."] modulate = Color(0.8, 0.8, 0.8, 1) material = SubResource("ShaderMaterial_v46ok") position = Vector2(50, 63) scale = Vector2(0.135, 0.135) texture = ExtResource("1_bns1c") [node name="crop_sprite" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_s5pb0") position = Vector2(51, 45) scale = Vector2(0.339844, 0.363281) texture = ExtResource("3_bns1c") [node name="old_crop_sprite" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_s5pb0") position = Vector2(51, 39) scale = Vector2(0.06, 0.06) [node name="ProgressBar" type="ProgressBar" parent="."] material = SubResource("ShaderMaterial_cyybs") layout_mode = 2 offset_left = 18.0 offset_top = -5.0 offset_right = 348.0 offset_bottom = 68.0 scale = Vector2(0.2, 0.2) theme_override_colors/font_color = Color(0, 0, 0, 1) theme_override_colors/font_outline_color = Color(0, 0, 0, 1) theme_override_constants/outline_size = 10 theme_override_font_sizes/font_size = 50 theme_override_styles/background = SubResource("StyleBoxFlat_bns1c") theme_override_styles/fill = SubResource("StyleBoxFlat_s5pb0") value = 80.0 [node name="crop_name" type="Label" parent="."] modulate = Color(2, 2, 2, 1) layout_mode = 2 offset_top = 76.0 offset_right = 250.0 offset_bottom = 118.0 scale = Vector2(0.4, 0.4) size_flags_horizontal = 3 theme_override_font_sizes/font_size = 30 text = "[空地]" horizontal_alignment = 1 vertical_alignment = 1 [node name="status_label" type="Label" parent="."] modulate = Color(0.721569, 1, 1, 1) layout_mode = 2 offset_top = 62.0 offset_right = 500.0 offset_bottom = 131.0 scale = Vector2(0.2, 0.2) size_flags_horizontal = 3 theme_override_font_sizes/font_size = 50 text = "[已施肥]" horizontal_alignment = 1 vertical_alignment = 1