extends Panel var _2048_GAME = preload('res://Scene/SmallGame/2048Game.tscn').instantiate() var PUSH_BOX = preload('res://Scene/SmallGame/PushBox.tscn').instantiate() var SNAKE_GAME = preload('res://Scene/SmallGame/SnakeGame.tscn').instantiate() var TETRIS = preload('res://Scene/SmallGame/Tetris.tscn').instantiate() func _on_game_button_pressed() -> void: self.add_child(_2048_GAME) pass func _on_push_box_button_pressed() -> void: self.add_child(PUSH_BOX) pass func _on_snake_game_button_pressed() -> void: self.add_child(SNAKE_GAME) pass func _on_tetris_button_pressed() -> void: self.add_child(TETRIS) pass func _on_quit_button_pressed() -> void: self.hide() pass