[gd_scene load_steps=4 format=3 uid="uid://cqtv1dob3dm8b"] [ext_resource type="Script" uid="uid://bt57qac8hmg1u" path="res://Scene/NewPet/BulletBase.gd" id="1_guena"] [ext_resource type="Texture2D" uid="uid://by01joyt7e4qh" path="res://assets/子弹图片/01.png" id="2_2q4gn"] [sub_resource type="CircleShape2D" id="CircleShape2D_1"] radius = 8.0 [node name="BulletBase" type="Area2D"] script = ExtResource("1_guena") [node name="Sprite" type="Sprite2D" parent="."] modulate = Color(1, 1, 0, 0.8) scale = Vector2(0.5, 0.5) texture = ExtResource("2_2q4gn") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_1") [node name="Trail" type="Line2D" parent="."] width = 2.0 default_color = Color(1, 1, 0, 0.5) [node name="HitEffect" type="Node2D" parent="."] [node name="LifeTimer" type="Timer" parent="."] wait_time = 5.0 one_shot = true autostart = true