天气系统完成

This commit is contained in:
2025-07-19 17:27:56 +08:00
parent 106a69c89e
commit e466cde9d5
514 changed files with 4678 additions and 4389 deletions

View File

@@ -1,35 +1,52 @@
#玩家登录注册面板
extends PanelContainer
#玩家登录账号用QQ号代替
@onready var username_input : LineEdit = $VBox/UserName/username_input
#用户登录密码
@onready var password_input : LineEdit = $VBox/Password1/password_input
#登录按钮
@onready var login_button : Button = $VBox/LoginRegister/login_button
#默认显示登录面板(登录面板可以进入注册面板和忘记密码面板)
@onready var login_v_box: VBoxContainer = $LoginVBox #显示或隐藏登录面板
@onready var user_name: HBoxContainer = $LoginVBox/UserName #玩家账号
@onready var password: HBoxContainer = $LoginVBox/Password #玩家密码
@onready var login_button: Button = $LoginVBox/LoginButton #登录按钮
@onready var register_button: Button = $LoginVBox/RegisterButton #注册按钮,点击后隐藏登录面板显示注册面板
@onready var forget_passwd_button: Button = $LoginVBox/ForgetPasswdButton #忘记密码按钮,点击后隐藏登录面板显示忘记密码面板
@onready var status_label: Label = $LoginVBox/status_label #登录状态
#下面是注册相关的
#注册按钮
@onready var register_button : Button = $VBox/LoginRegister/register_button
#注册账号时二次确认密码
@onready var password_input_2 : LineEdit = $VBox/Password2/password_input2
#农场名称
@onready var farmname_input : LineEdit = $VBox/FarmName/farmname_input
#玩家昵称
@onready var playername_input :LineEdit = $VBox/PlayerName/playername_input
#邮箱验证码
@onready var verificationcode_input :LineEdit = $VBox/VerificationCode/verificationcode_input
#发送验证码按钮
@onready var send_button :Button = $VBox/VerificationCode/SendButton
#状态提示标签
@onready var status_label : Label = $VBox/status_label
# 登录面板输入框
@onready var username_input: LineEdit = $LoginVBox/UserName/username_input
@onready var password_input: LineEdit = $LoginVBox/Password/password_input
#注册面板,注册成功跳转回登录面板
@onready var register_vbox: VBoxContainer = $RegisterVbox #显示或隐藏注册面板
@onready var register_user_name: HBoxContainer = $RegisterVbox/RegisterUserName #注册玩家账号
@onready var password_1: HBoxContainer = $RegisterVbox/Password1 #注册密码
@onready var password_2: HBoxContainer = $RegisterVbox/Password2 #二次确认密码
@onready var player_name: HBoxContainer = $RegisterVbox/PlayerName #注册玩家昵称
@onready var farm_name: HBoxContainer = $RegisterVbox/FarmName #注册玩家农场名称
@onready var verification_code: HBoxContainer = $RegisterVbox/VerificationCode #注册所需验证码
@onready var register_button_2: Button = $RegisterVbox/RegisterButton2 #注册按钮
@onready var status_label_2: Label = $RegisterVbox/status_label2 #注册状态
@onready var password_2: HBoxContainer = $VBox/Password2
@onready var verification_code: HBoxContainer = $VBox/VerificationCode
@onready var player_name: HBoxContainer = $VBox/PlayerName
@onready var farm_name: HBoxContainer = $VBox/FarmName
# 注册面板输入框
@onready var register_username_input: LineEdit = $RegisterVbox/RegisterUserName/username_input
@onready var password_input_1: LineEdit = $RegisterVbox/Password1/password_input
@onready var password_input_2: LineEdit = $RegisterVbox/Password2/password_input2
@onready var playername_input: LineEdit = $RegisterVbox/PlayerName/playername_input
@onready var farmname_input: LineEdit = $RegisterVbox/FarmName/farmname_input
@onready var verificationcode_input: LineEdit = $RegisterVbox/VerificationCode/verificationcode_input
@onready var send_button: Button = $RegisterVbox/VerificationCode/SendButton
#忘记密码面板,设置新密码成功后同样跳转到登录面板
@onready var forget_password_vbox: VBoxContainer = $ForgetPasswordVbox #显示或隐藏忘记密码面板
@onready var forget_password_user_name: HBoxContainer = $ForgetPasswordVbox/ForgetPasswordUserName #忘记密码的玩家账号
@onready var new_password: HBoxContainer = $ForgetPasswordVbox/NewPassword #设置该账号新的密码
@onready var verification_code_2: HBoxContainer = $ForgetPasswordVbox/VerificationCode2 #忘记密码所需验证码
@onready var forget_password_button: Button = $ForgetPasswordVbox/ForgetPasswordButton #设置新密码确认按钮
@onready var status_label_3: Label = $ForgetPasswordVbox/status_label3 #设置新密码状态
# 忘记密码面板输入框
@onready var forget_username_input: LineEdit = $ForgetPasswordVbox/ForgetPasswordUserName/username_input
@onready var new_password_input: LineEdit = $ForgetPasswordVbox/NewPassword/password_input
@onready var forget_verificationcode_input: LineEdit = $ForgetPasswordVbox/VerificationCode2/verificationcode_input
@onready var forget_send_button: Button = $ForgetPasswordVbox/VerificationCode2/SendButton
# 记住密码选项
@@ -53,16 +70,20 @@ var remember_password : bool = true # 默认记住密码
# 准备函数
func _ready():
self.show()
#隐藏注册相关UI
password_2.hide()
verification_code.hide()
player_name.hide()
farm_name.hide()
# 初始状态:只显示登录面板,隐藏注册和忘记密码面板
login_v_box.show()
register_vbox.hide()
forget_password_vbox.hide()
# 连接按钮信号
login_button.pressed.connect(self._on_login_button_pressed)
register_button.pressed.connect(self._on_register_button_pressed)
register_button.pressed.connect(self._on_show_register_panel)
forget_passwd_button.pressed.connect(self._on_forget_password_button_pressed)
register_button_2.pressed.connect(self._on_register_button_2_pressed)
forget_password_button.pressed.connect(self._on_forget_password_confirm_pressed)
send_button.pressed.connect(self._on_send_button_pressed)
forget_send_button.pressed.connect(self._on_forget_send_button_pressed)
# 加载保存的登录信息
_load_login_info()
@@ -70,6 +91,23 @@ func _ready():
# 显示客户端版本号
_display_version_info()
# 面板切换函数
func _on_show_register_panel():
"""切换到注册面板"""
login_v_box.hide()
register_vbox.show()
forget_password_vbox.hide()
status_label_2.text = "请填写注册信息"
status_label_2.modulate = Color.WHITE
func _on_forget_password_button_pressed():
"""切换到忘记密码面板"""
login_v_box.hide()
register_vbox.hide()
forget_password_vbox.show()
status_label_3.text = "请输入账号和新密码"
status_label_3.modulate = Color.WHITE
# 处理登录按钮点击
func _on_login_button_pressed():
password_2.hide()
@@ -129,32 +167,30 @@ func _on_login_button_pressed():
# 处理验证码发送按钮点击
func _on_send_button_pressed():
var user_name = username_input.text.strip_edges()
var user_name = register_username_input.text.strip_edges()
if user_name == "":
status_label.text = "请输入QQ号以接收验证码"
status_label.modulate = Color.RED
status_label_2.text = "请输入QQ号以接收验证码"
status_label_2.modulate = Color.RED
return
if !is_valid_qq_number(user_name):
status_label.text = "请输入正确的QQ号码5-12位数字"
status_label.modulate = Color.RED
status_label_2.text = "请输入正确的QQ号码5-12位数字"
status_label_2.modulate = Color.RED
return
# 检查网络连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label.text = "未连接到服务器,正在尝试连接..."
status_label.modulate = Color.YELLOW
status_label_2.text = "未连接到服务器,正在尝试连接..."
status_label_2.modulate = Color.YELLOW
# 尝试自动连接到服务器
tcp_network_manager_panel.connect_to_current_server()
await get_tree().create_timer(2.0).timeout
# 再次检查连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label.text = "连接服务器失败,正在尝试其他服务器..."
status_label.modulate = Color.YELLOW
status_label_2.text = "连接服务器失败,正在尝试其他服务器..."
status_label_2.modulate = Color.YELLOW
# 等待自动服务器切换完成
await get_tree().create_timer(3.0).timeout
@@ -162,8 +198,8 @@ func _on_send_button_pressed():
# 禁用按钮,防止重复点击
send_button.disabled = true
status_label.text = "正在发送验证码,请稍候..."
status_label.modulate = Color.YELLOW
status_label_2.text = "正在发送验证码,请稍候..."
status_label_2.modulate = Color.YELLOW
# 发送验证码请求
tcp_network_manager_panel.sendVerificationCodeRequest(user_name)
@@ -179,19 +215,14 @@ func _on_send_button_pressed():
send_button.disabled = false
send_button.text = "发送验证码"
if status_label.text == "正在发送验证码,请稍候...":
status_label.text = "验证码发送超时,请重试!"
status_label.modulate = Color.RED
if status_label_2.text == "正在发送验证码,请稍候...":
status_label_2.text = "验证码发送超时,请重试!"
status_label_2.modulate = Color.RED
# 处理注册按钮点击
func _on_register_button_pressed():
password_2.show()
verification_code.show()
player_name.show()
farm_name.show()
var user_name = username_input.text.strip_edges()
var user_password = password_input.text.strip_edges()
func _on_register_button_2_pressed():
var user_name = register_username_input.text.strip_edges()
var user_password = password_input_1.text.strip_edges()
var user_password_2 = password_input_2.text.strip_edges()
var farmname = farmname_input.text.strip_edges()
var player_name = playername_input.text.strip_edges()
@@ -199,69 +230,180 @@ func _on_register_button_pressed():
# 检查密码格式(只允许数字和字母)
if not is_valid_password(user_password):
status_label.text = "密码只能包含数字和字母!"
status_label.modulate = Color.RED
status_label_2.text = "密码只能包含数字和字母!"
status_label_2.modulate = Color.RED
return
if user_name == "" or user_password == "":
status_label.text = "用户名或密码不能为空!"
status_label.modulate = Color.RED
status_label_2.text = "用户名或密码不能为空!"
status_label_2.modulate = Color.RED
return
if farmname == "":
status_label.text = "农场名称不能为空!"
status_label.modulate = Color.RED
status_label_2.text = "农场名称不能为空!"
status_label_2.modulate = Color.RED
return
if user_password != user_password_2:
status_label.text = "两次输入的密码不一致!"
status_label.modulate = Color.RED
status_label_2.text = "两次输入的密码不一致!"
status_label_2.modulate = Color.RED
return
if !is_valid_qq_number(user_name):
status_label.text = "请输入正确的QQ号码5-12位数字"
status_label.modulate = Color.RED
status_label_2.text = "请输入正确的QQ号码5-12位数字"
status_label_2.modulate = Color.RED
return
if verification_code == "":
status_label.text = "请输入验证码!"
status_label.modulate = Color.RED
status_label_2.text = "请输入验证码!"
status_label_2.modulate = Color.RED
return
# 检查网络连接状态
# 检查网络连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label.text = "未连接到服务器,正在尝试连接..."
status_label.modulate = Color.YELLOW
status_label_2.text = "未连接到服务器,正在尝试连接..."
status_label_2.modulate = Color.YELLOW
# 尝试自动连接到服务器
tcp_network_manager_panel.connect_to_current_server()
await get_tree().create_timer(2.0).timeout
# 再次检查连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label.text = "连接服务器失败,正在尝试其他服务器..."
status_label.modulate = Color.YELLOW
status_label_2.text = "连接服务器失败,正在尝试其他服务器..."
status_label_2.modulate = Color.YELLOW
# 等待自动服务器切换完成
await get_tree().create_timer(3.0).timeout
# 禁用按钮,防止重复点击
register_button.disabled = true
register_button_2.disabled = true
status_label.text = "正在注册,请稍候..."
status_label.modulate = Color.YELLOW
status_label_2.text = "正在注册,请稍候..."
status_label_2.modulate = Color.YELLOW
# 发送注册请求
# 发送注册请求
tcp_network_manager_panel.sendRegisterInfo(user_name, user_password, farmname, player_name, verification_code)
# 更新主游戏数据
main_game.user_name = user_name
main_game.user_password = user_password
main_game.farmname = farmname
# farmname 直接在注册成功后通过UI更新这里不需要设置
# 5秒后重新启用按钮如果没有收到响应
await get_tree().create_timer(5.0).timeout
if register_button.disabled:
register_button.disabled = false
status_label.text = "注册超时,请重试!"
status_label.modulate = Color.RED
if register_button_2.disabled:
register_button_2.disabled = false
status_label_2.text = "注册超时,请重试!"
status_label_2.modulate = Color.RED
# 忘记密码发送验证码按钮处理
func _on_forget_send_button_pressed():
var user_name = forget_username_input.text.strip_edges()
if user_name == "":
status_label_3.text = "请输入QQ号以接收验证码"
status_label_3.modulate = Color.RED
return
if !is_valid_qq_number(user_name):
status_label_3.text = "请输入正确的QQ号码5-12位数字"
status_label_3.modulate = Color.RED
return
# 检查网络连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label_3.text = "未连接到服务器,正在尝试连接..."
status_label_3.modulate = Color.YELLOW
# 尝试自动连接到服务器
tcp_network_manager_panel.connect_to_current_server()
await get_tree().create_timer(2.0).timeout
# 再次检查连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label_3.text = "连接服务器失败,正在尝试其他服务器..."
status_label_3.modulate = Color.YELLOW
# 等待自动服务器切换完成
await get_tree().create_timer(3.0).timeout
# 禁用按钮,防止重复点击
forget_send_button.disabled = true
status_label_3.text = "正在发送验证码,请稍候..."
status_label_3.modulate = Color.YELLOW
# 发送验证码请求(用于忘记密码)
tcp_network_manager_panel.sendForgetPasswordVerificationCode(user_name)
# 60秒后重新启用按钮
var timer = 60
while timer > 0 and forget_send_button.disabled:
forget_send_button.text = "重新发送(%d)" % timer
await get_tree().create_timer(1.0).timeout
timer -= 1
if forget_send_button.disabled:
forget_send_button.disabled = false
forget_send_button.text = "发送验证码"
if status_label_3.text == "正在发送验证码,请稍候...":
status_label_3.text = "验证码发送超时,请重试!"
status_label_3.modulate = Color.RED
# 忘记密码确认按钮处理
func _on_forget_password_confirm_pressed():
var user_name = forget_username_input.text.strip_edges()
var new_password = new_password_input.text.strip_edges()
var verification_code = forget_verificationcode_input.text.strip_edges()
# 检查密码格式(只允许数字和字母)
if not is_valid_password(new_password):
status_label_3.text = "密码只能包含数字和字母!"
status_label_3.modulate = Color.RED
return
if user_name == "" or new_password == "":
status_label_3.text = "用户名或新密码不能为空!"
status_label_3.modulate = Color.RED
return
if !is_valid_qq_number(user_name):
status_label_3.text = "请输入正确的QQ号码5-12位数字"
status_label_3.modulate = Color.RED
return
if verification_code == "":
status_label_3.text = "请输入验证码!"
status_label_3.modulate = Color.RED
return
# 检查网络连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label_3.text = "未连接到服务器,正在尝试连接..."
status_label_3.modulate = Color.YELLOW
# 尝试自动连接到服务器
tcp_network_manager_panel.connect_to_current_server()
await get_tree().create_timer(2.0).timeout
# 再次检查连接状态
if !tcp_network_manager_panel.client.is_client_connected():
status_label_3.text = "连接服务器失败,正在尝试其他服务器..."
status_label_3.modulate = Color.YELLOW
# 等待自动服务器切换完成
await get_tree().create_timer(3.0).timeout
# 禁用按钮,防止重复点击
forget_password_button.disabled = true
status_label_3.text = "正在重置密码,请稍候..."
status_label_3.modulate = Color.YELLOW
# 发送忘记密码请求
tcp_network_manager_panel.sendForgetPasswordRequest(user_name, new_password, verification_code)
# 5秒后重新启用按钮如果没有收到响应
await get_tree().create_timer(5.0).timeout
if forget_password_button.disabled:
forget_password_button.disabled = false
status_label_3.text = "重置密码超时,请重试!"
status_label_3.modulate = Color.RED
# 处理验证码发送响应
func _on_verification_code_response(success: bool, message: String):
@@ -390,24 +532,67 @@ func _on_login_response_received(success: bool, message: String, user_data: Dict
# 处理注册响应
func _on_register_response_received(success: bool, message: String):
# 启用按钮
register_button.disabled = false
register_button_2.disabled = false
if success:
status_label.text = "注册成功!请登录游戏"
status_label.modulate = Color.GREEN
status_label_2.text = "注册成功!请登录游戏"
status_label_2.modulate = Color.GREEN
# 注册成功后,如果启用了记住密码,保存登录信息
if remember_password:
var user_name = username_input.text.strip_edges()
var user_password = password_input.text.strip_edges()
var user_name = register_username_input.text.strip_edges()
var user_password = password_input_1.text.strip_edges()
_save_login_info(user_name, user_password)
# 清除注册相关的输入框
password_input_2.text = ""
verificationcode_input.text = ""
# 切换回登录面板
register_vbox.hide()
forget_password_vbox.hide()
login_v_box.show()
# 如果记住密码,自动填充登录信息
if remember_password:
username_input.text = register_username_input.text
password_input.text = password_input_1.text
else:
status_label.text = "注册失败:" + message
status_label.modulate = Color.RED
status_label_2.text = "注册失败:" + message
status_label_2.modulate = Color.RED
# 处理忘记密码响应
func _on_forget_password_response_received(success: bool, message: String):
# 启用按钮
forget_password_button.disabled = false
if success:
status_label_3.text = "密码重置成功!请使用新密码登录"
status_label_3.modulate = Color.GREEN
# 保存新的登录信息
if remember_password:
var user_name = forget_username_input.text.strip_edges()
var new_password = new_password_input.text.strip_edges()
_save_login_info(user_name, new_password)
# 清除输入框
forget_verificationcode_input.text = ""
# 切换回登录面板并自动填充账号信息
forget_password_vbox.hide()
register_vbox.hide()
login_v_box.show()
# 自动填充登录信息
username_input.text = forget_username_input.text
password_input.text = new_password_input.text
status_label.text = "密码已重置,请登录"
status_label.modulate = Color.GREEN
else:
status_label_3.text = "密码重置失败:" + message
status_label_3.modulate = Color.RED
# 保存登录信息到JSON文件
func _save_login_info(user_name: String, password: String):