继续更新UI
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@@ -9,19 +9,24 @@ var TETRIS = preload('res://Scene/SmallGame/Tetris.tscn').instantiate()
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func _on_game_button_pressed() -> void:
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self.add_child(_2048_GAME)
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pass # Replace with function body.
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pass
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func _on_push_box_button_pressed() -> void:
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self.add_child(PUSH_BOX)
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pass # Replace with function body.
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pass
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func _on_snake_game_button_pressed() -> void:
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self.add_child(SNAKE_GAME)
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pass # Replace with function body.
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pass
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func _on_tetris_button_pressed() -> void:
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self.add_child(TETRIS)
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pass # Replace with function body.
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pass
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func _on_quit_button_pressed() -> void:
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self.hide()
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pass
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