继续更新UI
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@@ -530,7 +530,7 @@ func _get_crop_harvest_texture(crop_name: String) -> Texture2D:
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if ResourceLoader.exists(harvest_texture_path):
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var texture = load(harvest_texture_path)
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if texture:
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print("仓库加载作物收获物图片:", crop_name)
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#print("仓库加载作物收获物图片:", crop_name)
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return texture
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# 如果没有找到,使用默认的收获物图片
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