批量修改等级

This commit is contained in:
2025-07-21 10:52:05 +08:00
parent 75ee0fe3f4
commit 9a2de2ac87
10 changed files with 350 additions and 100 deletions

View File

@@ -390,7 +390,7 @@ func _handle_visit_player_response(data):
"玩家账号": user_name,
"玩家昵称": show_player_name.text.replace("玩家昵称:", ""),
"农场名称": show_farm_name.text.replace("农场名称:", ""),
"level": level,
"等级": level,
"money": money,
"经验值": experience,
"stamina": stamina,
@@ -405,7 +405,7 @@ func _handle_visit_player_response(data):
# 更新显示数据
money = target_player_data.get("money", 0)
experience = target_player_data.get("经验值", 0)
level = target_player_data.get("level", 1)
level = target_player_data.get("等级", 1)
stamina = target_player_data.get("体力值", 20)
farm_lots = target_player_data.get("农场土地", [])
player_bag = target_player_data.get("种子仓库", [])
@@ -482,7 +482,7 @@ func _handle_return_my_farm_response(data):
# 恢复玩家数据
money = player_data.get("money", 500)
experience = player_data.get("经验值", 0)
level = player_data.get("level", 1)
level = player_data.get("等级", 1)
stamina = player_data.get("体力值", 20)
farm_lots = player_data.get("农场土地", [])
player_bag = player_data.get("种子仓库", [])
@@ -1803,7 +1803,7 @@ func _handle_daily_check_in_response(response: Dictionary) -> void:
money = updated_data["money"]
experience = updated_data["经验值"]
level = updated_data["level"]
level = updated_data["等级"]
player_bag = updated_data["种子仓库"]
# 更新UI
@@ -1942,7 +1942,7 @@ func _handle_lucky_draw_response(response: Dictionary) -> void:
var updated_data = response.get("updated_data", {})
money = updated_data["money"]
experience = updated_data["经验值"]
level = updated_data["level"]
level = updated_data["等级"]
player_bag = updated_data["种子仓库"]
# 更新UI
@@ -2162,7 +2162,7 @@ func _handle_new_player_gift_response(data):
# 更新玩家数据
money = updated_data.get("money", money)
experience = updated_data.get("经验值", experience)
level = updated_data.get("level", level)
level = updated_data.get("等级", level)
# 安全更新背包数据
if updated_data.has("种子仓库"):
@@ -2424,7 +2424,7 @@ func _handle_claim_online_gift_response(data: Dictionary):
# 更新玩家数据
money = updated_data["money"]
experience = updated_data["经验值"]
level = updated_data["level"]
level = updated_data["等级"]
player_bag = updated_data["种子仓库"]
# 更新UI
@@ -2452,7 +2452,7 @@ func _handle_account_setting_response(data: Dictionary):
# 更新基本游戏状态显示
experience = account_info.get("经验值", 0)
level = account_info.get("level", 1)
level = account_info.get("等级", 1)
money = account_info.get("money", 0)
# 同步更新login_data和data中的账户信息
@@ -2526,8 +2526,8 @@ func _handle_use_farm_item_response(data: Dictionary):
if updated_data.has("经验值"):
experience = updated_data["经验值"]
# 安全更新等级
if updated_data.has("level"):
level = updated_data["level"]
if updated_data.has("等级"):
level = updated_data["等级"]
# 安全更新道具背包数据
if updated_data.has("道具背包"):
item_bag = updated_data["道具背包"]