更新三个按钮 修了一堆bug
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@@ -24,7 +24,7 @@ extends PanelContainer
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#状态提示标签
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@onready var status_label : Label = $VBox/status_label
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# 记住密码选项(如果UI中有CheckBox的话)
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# 记住密码选项
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var remember_password : bool = true # 默认记住密码
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# 引用主场景和全局函数
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@@ -45,6 +45,9 @@ func _ready():
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# 加载保存的登录信息
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_load_login_info()
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# 显示客户端版本号
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_display_version_info()
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# 处理登录按钮点击
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func _on_login_button_pressed():
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@@ -86,7 +89,6 @@ func _on_login_button_pressed():
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# 更新主游戏数据
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main_game.user_name = user_name
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main_game.user_password = user_password
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main_game.farmname = farmname
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# 5秒后重新启用按钮(如果没有收到响应)
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await get_tree().create_timer(5.0).timeout
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@@ -156,6 +158,12 @@ func _on_register_button_pressed():
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var player_name = playername_input.text.strip_edges()
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var verification_code = verificationcode_input.text.strip_edges()
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# 检查密码格式(只允许数字和字母)
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if not is_valid_password(user_password):
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status_label.text = "密码只能包含数字和字母!"
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status_label.modulate = Color.RED
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return
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if user_name == "" or user_password == "":
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status_label.text = "用户名或密码不能为空!"
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status_label.modulate = Color.RED
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@@ -178,7 +186,7 @@ func _on_register_button_pressed():
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status_label.text = "请输入验证码!"
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status_label.modulate = Color.RED
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return
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# 检查网络连接状态
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if !tcp_network_manager.client.is_client_connected():
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status_label.text = "未连接到服务器,正在尝试连接..."
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@@ -248,6 +256,12 @@ func is_valid_qq_number(qq_number: String) -> bool:
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return qq_regex.search(qq_number) != null
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# 添加密码验证函数
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func is_valid_password(password: String) -> bool:
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# 使用正则表达式检查是否只包含数字和字母
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var pattern = r"^[a-zA-Z0-9]+$"
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return password.match(pattern) != null
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# 处理登录响应
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func _on_login_response_received(success: bool, message: String, user_data: Dictionary):
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# 启用按钮
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@@ -262,7 +276,8 @@ func _on_login_response_received(success: bool, message: String, user_data: Dict
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main_game.farm_lots = user_data.get("farm_lots", [])
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main_game.level = user_data.get("level", 1)
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main_game.money = user_data.get("money", 0)
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main_game.farmname = user_data.get("farm_name", "")
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main_game.show_farm_name.text = "农场名称:"+user_data.get("farm_name", "")
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main_game.show_player_name.text = "玩家昵称:"+user_data.get("player_name", "")
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farmname_input.text = user_data.get("farm_name", "")
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# 加载玩家背包数据
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@@ -431,3 +446,10 @@ func get_saved_username() -> String:
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return login_data.get("user_name", "")
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return ""
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# 显示版本信息
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func _display_version_info():
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# 在状态标签中显示客户端版本信息
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if status_label.text == "欢迎使用萌芽农场" or status_label.text == "连接状态":
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status_label.text = "萌芽农场 v" + main_game.client_version + " - 欢迎使用"
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status_label.modulate = Color.CYAN
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