批量修改农场名称

This commit is contained in:
2025-07-21 10:40:37 +08:00
parent 86dbd88491
commit 2ae86f7601
10 changed files with 42 additions and 40 deletions

View File

@@ -389,7 +389,7 @@ func _handle_visit_player_response(data):
original_player_data = { original_player_data = {
"玩家账号": user_name, "玩家账号": user_name,
"玩家昵称": show_player_name.text.replace("玩家昵称:", ""), "玩家昵称": show_player_name.text.replace("玩家昵称:", ""),
"farm_name": show_farm_name.text.replace("农场名称:", ""), "农场名称": show_farm_name.text.replace("农场名称:", ""),
"level": level, "level": level,
"money": money, "money": money,
"experience": experience, "experience": experience,
@@ -416,7 +416,7 @@ func _handle_visit_player_response(data):
# 更新UI显示 # 更新UI显示
show_player_name.text = "玩家昵称:" + target_player_data.get("玩家昵称", "未知") show_player_name.text = "玩家昵称:" + target_player_data.get("玩家昵称", "未知")
show_farm_name.text = "农场名称:" + target_player_data.get("farm_name", "未知农场") show_farm_name.text = "农场名称:" + target_player_data.get("农场名称", "未知农场")
# 显示被访问玩家的点赞数 # 显示被访问玩家的点赞数
var target_likes = target_player_data.get("点赞数", 0) var target_likes = target_player_data.get("点赞数", 0)
@@ -493,7 +493,7 @@ func _handle_return_my_farm_response(data):
# 恢复UI显示 # 恢复UI显示
show_player_name.text = "玩家昵称:" + player_data.get("玩家昵称", "未知") show_player_name.text = "玩家昵称:" + player_data.get("玩家昵称", "未知")
show_farm_name.text = "农场名称:" + player_data.get("farm_name", "我的农场") show_farm_name.text = "农场名称:" + player_data.get("农场名称", "我的农场")
# 显示自己的点赞数 # 显示自己的点赞数
var my_likes = player_data.get("点赞数", 0) var my_likes = player_data.get("点赞数", 0)
@@ -2447,7 +2447,7 @@ func _handle_account_setting_response(data: Dictionary):
# 只更新账户相关信息,不影响农场和背包数据 # 只更新账户相关信息,不影响农场和背包数据
user_password = account_info["玩家密码"] user_password = account_info["玩家密码"]
show_farm_name.text = "农场名称:" + account_info.get("farm_name", "") show_farm_name.text = "农场名称:" + account_info.get("农场名称", "")
show_player_name.text = "玩家昵称:" + account_info.get("玩家昵称", "") show_player_name.text = "玩家昵称:" + account_info.get("玩家昵称", "")
# 更新基本游戏状态显示 # 更新基本游戏状态显示
@@ -2459,13 +2459,13 @@ func _handle_account_setting_response(data: Dictionary):
if login_data.size() > 0: if login_data.size() > 0:
login_data["玩家密码"] = account_info.get("玩家密码", "") login_data["玩家密码"] = account_info.get("玩家密码", "")
login_data["玩家昵称"] = account_info.get("玩家昵称", "") login_data["玩家昵称"] = account_info.get("玩家昵称", "")
login_data["farm_name"] = account_info.get("farm_name", "") login_data["农场名称"] = account_info.get("农场名称", "")
login_data["个人简介"] = account_info.get("个人简介", "") login_data["个人简介"] = account_info.get("个人简介", "")
if data.size() > 0: if data.size() > 0:
data["玩家密码"] = account_info.get("玩家密码", "") data["玩家密码"] = account_info.get("玩家密码", "")
data["玩家昵称"] = account_info.get("玩家昵称", "") data["玩家昵称"] = account_info.get("玩家昵称", "")
data["farm_name"] = account_info.get("farm_name", "") data["农场名称"] = account_info.get("农场名称", "")
data["个人简介"] = account_info.get("个人简介", "") data["个人简介"] = account_info.get("个人简介", "")
# 更新UI显示 # 更新UI显示

View File

@@ -677,7 +677,7 @@ func sendRegisterInfo(username, password, farmname, player_name="", verification
"type": "register", "type": "register",
"username": username, "username": username,
"password": password, "password": password,
"farm_name": farmname, "农场名称": farmname,
"玩家昵称": player_name, "玩家昵称": player_name,
"verification_code": verification_code, "verification_code": verification_code,
"client_version": main_game.client_version "client_version": main_game.client_version

View File

@@ -423,9 +423,9 @@ func _handle_login_success(user_data: Dictionary):
main_game.level = user_data.get("level", 1) main_game.level = user_data.get("level", 1)
main_game.money = user_data.get("money", 0) main_game.money = user_data.get("money", 0)
main_game.stamina = user_data.get("体力值", 20) main_game.stamina = user_data.get("体力值", 20)
main_game.show_farm_name.text = "农场名称:" + user_data.get("farm_name", "") main_game.show_farm_name.text = "农场名称:" + user_data.get("农场名称", "")
main_game.show_player_name.text = "玩家昵称:" + user_data.get("玩家昵称", "") main_game.show_player_name.text = "玩家昵称:" + user_data.get("玩家昵称", "")
farmname_input.text = user_data.get("farm_name", "") farmname_input.text = user_data.get("农场名称", "")
# 加载各种背包数据 # 加载各种背包数据
main_game.player_bag = user_data.get("种子仓库", []) main_game.player_bag = user_data.get("种子仓库", [])

View File

@@ -191,7 +191,7 @@ func _refresh_player_info():
var player_data = main_game.login_data #if main_game.login_data.size() > 0 else main_game.data var player_data = main_game.login_data #if main_game.login_data.size() > 0 else main_game.data
player_name_input.text = player_data.get("玩家昵称", "") player_name_input.text = player_data.get("玩家昵称", "")
farm_name_input.text = player_data.get("farm_name", "") farm_name_input.text = player_data.get("农场名称", "")
personal_profile_input.text = player_data.get("个人简介", "") personal_profile_input.text = player_data.get("个人简介", "")
@@ -218,8 +218,8 @@ func handle_account_response(response_data: Dictionary):
if main_game: if main_game:
if updated_data.has("玩家昵称"): if updated_data.has("玩家昵称"):
main_game.login_data["玩家昵称"] = updated_data["玩家昵称"] main_game.login_data["玩家昵称"] = updated_data["玩家昵称"]
if updated_data.has("farm_name"): if updated_data.has("农场名称"):
main_game.login_data["farm_name"] = updated_data["farm_name"] main_game.login_data["农场名称"] = updated_data["农场名称"]
if updated_data.has("个人简介"): if updated_data.has("个人简介"):
main_game.login_data["个人简介"] = updated_data["个人简介"] main_game.login_data["个人简介"] = updated_data["个人简介"]
if updated_data.has("玩家密码"): if updated_data.has("玩家密码"):

View File

@@ -1037,7 +1037,7 @@ class TCPGameServer(TCPServer):
"""处理注册消息""" """处理注册消息"""
username = message.get("username", "") username = message.get("username", "")
password = message.get("password", "") password = message.get("password", "")
farm_name = message.get("farm_name", "") farm_name = message.get("农场名称", "")
player_name = message.get("玩家昵称", "") player_name = message.get("玩家昵称", "")
verification_code = message.get("verification_code", "") verification_code = message.get("verification_code", "")
client_version = message.get("client_version", "") client_version = message.get("client_version", "")
@@ -1106,7 +1106,7 @@ class TCPGameServer(TCPServer):
player_data.update({ player_data.update({
"玩家账号": username, "玩家账号": username,
"玩家密码": password, "玩家密码": password,
"farm_name": farm_name or "我的农场", "农场名称": farm_name or "我的农场",
"玩家昵称": player_name or username, "玩家昵称": player_name or username,
"个人简介": "", # 新增个人简介字段,默认为空 "个人简介": "", # 新增个人简介字段,默认为空
"experience": player_data.get("experience", 0), "experience": player_data.get("experience", 0),
@@ -5951,7 +5951,7 @@ class TCPGameServer(TCPServer):
player_info = { player_info = {
"玩家账号": player_data.get("玩家账号", account_id), "玩家账号": player_data.get("玩家账号", account_id),
"玩家昵称": player_data.get("玩家昵称", player_data.get("玩家账号", account_id)), "玩家昵称": player_data.get("玩家昵称", player_data.get("玩家账号", account_id)),
"farm_name": player_data.get("farm_name", ""), "农场名称": player_data.get("农场名称", ""),
"level": player_data.get("level", 1), "level": player_data.get("level", 1),
"money": player_data.get("money", 0), "money": player_data.get("money", 0),
"experience": player_data.get("experience", 0), "experience": player_data.get("experience", 0),
@@ -6109,7 +6109,7 @@ class TCPGameServer(TCPServer):
"玩家账号": target_player_data.get("玩家账号", target_username), "玩家账号": target_player_data.get("玩家账号", target_username),
"username": target_username, # 添加username字段用于购买商品时标识卖家 "username": target_username, # 添加username字段用于购买商品时标识卖家
"玩家昵称": target_player_data.get("玩家昵称", target_username), "玩家昵称": target_player_data.get("玩家昵称", target_username),
"farm_name": target_player_data.get("farm_name", ""), "农场名称": target_player_data.get("农场名称", ""),
"level": target_player_data.get("level", 1), "level": target_player_data.get("level", 1),
"money": target_player_data.get("money", 0), "money": target_player_data.get("money", 0),
"experience": target_player_data.get("experience", 0), "experience": target_player_data.get("experience", 0),
@@ -6181,7 +6181,7 @@ class TCPGameServer(TCPServer):
"player_data": { "player_data": {
"玩家账号": player_data.get("玩家账号", username), "玩家账号": player_data.get("玩家账号", username),
"玩家昵称": player_data.get("玩家昵称", username), "玩家昵称": player_data.get("玩家昵称", username),
"farm_name": player_data.get("farm_name", ""), "农场名称": player_data.get("农场名称", ""),
"level": player_data.get("level", 1), "level": player_data.get("level", 1),
"money": player_data.get("money", 0), "money": player_data.get("money", 0),
"experience": player_data.get("experience", 0), "experience": player_data.get("experience", 0),
@@ -7974,7 +7974,7 @@ class TCPGameServer(TCPServer):
# 更新玩家数据 # 更新玩家数据
player_data[""] = new_password player_data[""] = new_password
player_data["玩家昵称"] = new_player_name player_data["玩家昵称"] = new_player_name
player_data["farm_name"] = new_farm_name player_data["农场名称"] = new_farm_name
player_data["个人简介"] = new_personal_profile player_data["个人简介"] = new_personal_profile
# 保存到缓存和文件 # 保存到缓存和文件
@@ -7992,7 +7992,7 @@ class TCPGameServer(TCPServer):
"updated_data": { "updated_data": {
"玩家密码": new_password, "玩家密码": new_password,
"玩家昵称": new_player_name, "玩家昵称": new_player_name,
"farm_name": new_farm_name, "农场名称": new_farm_name,
"个人简介": new_personal_profile "个人简介": new_personal_profile
} }
}) })
@@ -8079,7 +8079,7 @@ class TCPGameServer(TCPServer):
"玩家账号": player_data.get("玩家账号", ""), "玩家账号": player_data.get("玩家账号", ""),
"玩家密码": player_data.get("玩家密码", ""), "玩家密码": player_data.get("玩家密码", ""),
"玩家昵称": player_data.get("玩家昵称", ""), "玩家昵称": player_data.get("玩家昵称", ""),
"farm_name": player_data.get("farm_name", ""), "农场名称": player_data.get("农场名称", ""),
"个人简介": player_data.get("个人简介", ""), "个人简介": player_data.get("个人简介", ""),
"level": player_data.get("level", 1), "level": player_data.get("level", 1),
"experience": player_data.get("experience", 0), "experience": player_data.get("experience", 0),
@@ -9767,7 +9767,7 @@ class ConsoleCommands:
print(f"👤 玩家信息: {qq_number}") print(f"👤 玩家信息: {qq_number}")
print("=" * 50) print("=" * 50)
print(f"昵称: {player_data.get('玩家昵称', '未设置')}") print(f"昵称: {player_data.get('玩家昵称', '未设置')}")
print(f"农场名: {player_data.get('farm_name', '未设置')}") print(f"农场名: {player_data.get('农场名称', '未设置')}")
print(f"等级: {player_data.get('level', 1)}") print(f"等级: {player_data.get('level', 1)}")
print(f"经验: {player_data.get('experience', 0)}") print(f"经验: {player_data.get('experience', 0)}")
print(f"金币: {player_data.get('money', 0)}") print(f"金币: {player_data.get('money', 0)}")

View File

@@ -1,3 +1,5 @@
[2025年07月21日 10:20:26] 树萌芽(3205788256): 你好啊 [2025年07月21日 10:20:26] 树萌芽(3205788256): 你好啊
[2025年07月21日 10:22:05] 树萌芽(3205788256): 哈哈哈 [2025年07月21日 10:22:05] 树萌芽(3205788256): 哈哈哈
[2025年07月21日 10:23:53] 树萌芽(3205788256): 测试聊天 [2025年07月21日 10:23:53] 树萌芽(3205788256): 测试聊天
[2025年07月21日 10:26:42] 3205788256(3205788256): 123213
[2025年07月21日 10:37:22] 树萌芽(3205788256): 你好

View File

@@ -2,7 +2,7 @@
"experience": 0, "experience": 0,
"level": 1, "level": 1,
"money": 5000, "money": 5000,
"farm_name": "农场名称", "农场名称": "农场名称",
"玩家昵称": "玩家名称", "玩家昵称": "玩家名称",
"玩家账号": "用户名", "玩家账号": "用户名",
"玩家密码": "密码", "玩家密码": "密码",

View File

@@ -2,7 +2,7 @@
"experience": 455, "experience": 455,
"level": 36, "level": 36,
"money": 200797815, "money": 200797815,
"farm_name": "柚大青の小农场", "农场名称": "柚大青の小农场",
"玩家昵称": "柚大青", "玩家昵称": "柚大青",
"玩家账号": "2143323382", "玩家账号": "2143323382",
"玩家密码": "tyh@19900420", "玩家密码": "tyh@19900420",

View File

@@ -2,8 +2,8 @@
"experience": 869, "experience": 869,
"level": 15, "level": 15,
"money": 1231231120406, "money": 1231231120406,
"farm_name": "123", "农场名称": "123",
"player_name": "123", "玩家昵称": "123",
"玩家账号": "2804775686", "玩家账号": "2804775686",
"玩家密码": "123", "玩家密码": "123",
"最后登录时间": "2025年07月21日09时27分44秒", "最后登录时间": "2025年07月21日09时27分44秒",

View File

@@ -13,7 +13,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 15120, "grow_time": 16020,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -24,7 +24,7 @@
}, },
{ {
"crop_type": "龙果", "crop_type": "龙果",
"grow_time": 14400, "grow_time": 14450,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -35,7 +35,7 @@
}, },
{ {
"crop_type": "杂交树1", "crop_type": "杂交树1",
"grow_time": 15160, "grow_time": 16060,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -46,7 +46,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 3658, "grow_time": 3838,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -68,7 +68,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 10968, "grow_time": 11508,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -101,7 +101,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 1828, "grow_time": 1918,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -178,7 +178,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 1826, "grow_time": 1916,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -189,7 +189,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 1826, "grow_time": 1916,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -200,7 +200,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 1826, "grow_time": 1916,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -277,7 +277,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 1824, "grow_time": 1914,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -321,7 +321,7 @@
}, },
{ {
"crop_type": "杂交树2", "crop_type": "杂交树2",
"grow_time": 1823, "grow_time": 1913,
"is_dead": false, "is_dead": false,
"is_diged": true, "is_diged": true,
"is_planted": true, "is_planted": true,
@@ -564,12 +564,12 @@
} }
], ],
"experience": 1963, "experience": 1963,
"farm_name": "树萌芽の狗窝", "农场名称": "树萌芽の狗窝",
"player_name": "树萌芽", "玩家昵称": "树萌芽",
"level": 64, "level": 64,
"money": 615197025464, "money": 615197025464,
"最后登录时间": "2025年07月21日10时20分08秒", "最后登录时间": "2025年07月21日10时37分11秒",
"总游玩时间": "162时54分14秒", "总游玩时间": "162时54分56秒",
"玩家账号": "3205788256", "玩家账号": "3205788256",
"玩家密码": "123456", "玩家密码": "123456",
"个人简介": "人生啊,就这样吧", "个人简介": "人生啊,就这样吧",