批量修改农场名称
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@@ -191,7 +191,7 @@ func _refresh_player_info():
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var player_data = main_game.login_data #if main_game.login_data.size() > 0 else main_game.data
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player_name_input.text = player_data.get("玩家昵称", "")
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farm_name_input.text = player_data.get("farm_name", "")
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farm_name_input.text = player_data.get("农场名称", "")
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personal_profile_input.text = player_data.get("个人简介", "")
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@@ -218,8 +218,8 @@ func handle_account_response(response_data: Dictionary):
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if main_game:
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if updated_data.has("玩家昵称"):
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main_game.login_data["玩家昵称"] = updated_data["玩家昵称"]
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if updated_data.has("farm_name"):
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main_game.login_data["farm_name"] = updated_data["farm_name"]
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if updated_data.has("农场名称"):
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main_game.login_data["农场名称"] = updated_data["农场名称"]
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if updated_data.has("个人简介"):
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main_game.login_data["个人简介"] = updated_data["个人简介"]
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if updated_data.has("玩家密码"):
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