完善宠物系统
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@@ -46,7 +46,7 @@ texture = ExtResource("1_bns1c")
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[node name="crop_sprite" type="Sprite2D" parent="."]
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material = SubResource("ShaderMaterial_s5pb0")
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position = Vector2(51, 45)
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position = Vector2(51, 40)
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scale = Vector2(0.339844, 0.363281)
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[node name="ProgressBar" type="ProgressBar" parent="."]
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