继续更新
This commit is contained in:
146
InfoGenie-frontend/public/smallgame/2048/controls.js
vendored
146
InfoGenie-frontend/public/smallgame/2048/controls.js
vendored
@@ -26,7 +26,15 @@ class GameControls {
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}
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initKeyboardControls() {
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document.addEventListener('keydown', (e) => {
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// 确保iframe能够获得焦点并接收键盘事件
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const gameContainer = document.querySelector('.container');
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if (gameContainer) {
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gameContainer.setAttribute('tabindex', '0');
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gameContainer.focus();
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}
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// 为document和window都添加键盘事件监听器,确保在iframe中也能工作
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const handleKeyDown = (e) => {
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if (!this.isGameActive || !window.game2048) {
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console.log('Game not ready:', { isGameActive: this.isGameActive, game2048: !!window.game2048 });
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return;
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@@ -69,7 +77,18 @@ class GameControls {
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this.togglePause();
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break;
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}
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});
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};
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// 同时监听document和window的键盘事件
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document.addEventListener('keydown', handleKeyDown);
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window.addEventListener('keydown', handleKeyDown);
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// 确保游戏容器在点击时获得焦点
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if (gameContainer) {
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gameContainer.addEventListener('click', () => {
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gameContainer.focus();
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});
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}
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}
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initTouchControls() {
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@@ -389,90 +408,6 @@ class GameControls {
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enable() {
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this.isGameActive = true;
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}
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// 显示控制提示
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showControlHints() {
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const hints = document.createElement('div');
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hints.className = 'control-hints';
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hints.innerHTML = `
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<div class="hint-content">
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<h3>操作说明</h3>
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<div class="hint-section">
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<h4>📱 手机操作</h4>
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<p>在游戏区域滑动手指移动方块</p>
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<div class="gesture-demo">
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<span>👆 上滑</span>
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<span>👇 下滑</span>
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<span>👈 左滑</span>
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<span>👉 右滑</span>
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</div>
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</div>
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<div class="hint-section">
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<h4>⌨️ 键盘操作</h4>
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<div class="key-demo">
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<div class="key-row">
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<span class="key">↑</span>
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<span class="key">W</span>
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<span>上移</span>
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</div>
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<div class="key-row">
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<span class="key">↓</span>
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<span class="key">S</span>
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<span>下移</span>
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</div>
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<div class="key-row">
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<span class="key">←</span>
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<span class="key">A</span>
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<span>左移</span>
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</div>
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<div class="key-row">
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<span class="key">→</span>
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<span class="key">D</span>
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<span>右移</span>
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</div>
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<div class="key-row">
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<span class="key">R</span>
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<span>重新开始</span>
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</div>
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<div class="key-row">
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<span class="key">ESC</span>
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<span>暂停/继续</span>
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</div>
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</div>
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</div>
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<button class="close-hints">知道了</button>
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</div>
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`;
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// 添加样式
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hints.style.cssText = `
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.8);
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display: flex;
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justify-content: center;
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align-items: center;
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z-index: 10000;
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backdrop-filter: blur(5px);
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`;
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document.body.appendChild(hints);
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// 关闭按钮事件
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hints.querySelector('.close-hints').addEventListener('click', () => {
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hints.remove();
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});
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// 点击背景关闭
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hints.addEventListener('click', (e) => {
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if (e.target === hints) {
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hints.remove();
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}
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});
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}
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}
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// 创建全局控制实例
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@@ -486,8 +421,7 @@ document.addEventListener('DOMContentLoaded', () => {
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gameControls = new GameControls();
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console.log('Game controls initialized successfully');
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// 创建帮助按钮
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createHelpButton();
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} else {
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console.log('Waiting for game2048 to initialize...');
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setTimeout(initControls, 100);
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@@ -497,41 +431,7 @@ document.addEventListener('DOMContentLoaded', () => {
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initControls();
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});
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// 创建帮助按钮函数
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function createHelpButton() {
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const helpBtn = document.createElement('button');
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helpBtn.textContent = '❓';
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helpBtn.title = '操作说明';
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helpBtn.style.cssText = `
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position: fixed;
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top: 20px;
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right: 20px;
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width: 50px;
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height: 50px;
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border-radius: 50%;
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background: rgba(255, 255, 255, 0.9);
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border: none;
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font-size: 20px;
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cursor: pointer;
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box-shadow: 0 4px 12px rgba(0,0,0,0.2);
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z-index: 1000;
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transition: all 0.3s ease;
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`;
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helpBtn.addEventListener('click', () => {
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gameControls.showControlHints();
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});
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helpBtn.addEventListener('mouseenter', () => {
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helpBtn.style.transform = 'scale(1.1)';
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});
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helpBtn.addEventListener('mouseleave', () => {
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helpBtn.style.transform = 'scale(1)';
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});
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document.body.appendChild(helpBtn);
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}
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// 导出控制实例
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window.gameControls = gameControls;
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